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Ability: Occupy Adjacent Blocks

Draw your team's pattern on a number of unoccupied blocks, equal to your team's impact factor, adjacent to blocks your team already occupies. If your impact factor is greater than the number of available blocks, occupy only those available blocks.

Ability: Occupy Non-Adjacent Blocks

Occupy a block not adjacent to one of your team's occupied blocks, in which the number of blocks between the new block and a currently-occupied block is no more than your impact factor. Occupy a number of blocks adjacent to this new block equal to your impact factor minus the number of blocks jumped. If not enough such blocks are available to occupy, occupy only those blocks available. There are three blocks between The Man and Esplanade.

Ability: Flip Blocks

Flip a number of blocks equal to your impact factor divided by two (round up) that are symmetric (fitting back into their slots) and have more than one side. Flip only your own team's occupied blocks or blocks that are adjacent to your team's occupied blocks. If the underside (before flipping) has no pattern drawn on it, draw your own team's pattern.

Ability: Occupy the Temple

Occupy The Temple (draw your pattern on it). If the Temple already has a pattern on it and has more than one side, flip it. If the underside (before flipping) is blank, draw your team's pattern on it.

Ability: Plaza Transport

If you own at least one non-symmetric block adjacent to a plaza, plaza road, or Center Camp, flip and exchange a number of similar non-symmetric blocks with its mirror counterpart on the other side of the map. You must have impact factor equal to the number of blocks flipped and exchanged (including the opposite blocks) plus one for every plaza further away the SELECTED blocks are from one of your plaza-adjacent blocks (no additional cost for the mirrored blocks; don't select the mirrored block). If there is no pattern on a block after flipping, draw your team's pattern on it. You may not flip/exchange blocks with less than two sides.

Ability: Mobius Blocks

Create "mobius blocks," i.e. blocks with only one side (making them unflippable), up to as many as your impact factor minus one.

Ability: Destroy a block

Destroy one block worth fewer points than your impact factor. Purely for spite. Serious, orbital, gigawatt-laser bombardment action here. Remove it from the game. Take it home. Burn it. Up to you.

Ability: Increase Impact Factor

Add two to your impact factor.